To those complaining about the Double Jump issue, you're just shit at this game. If you haven't noticed, on one of these levels, you HAVE to drop off the edge, then use that jump in order to get to a platform without being hit by spikes. Douchebags.
Great playability though, some levels seemed a little repeating however and the music should've changed more often rather than just looped, but seeing Meatboy again... Agh, SEQUEL MEATBOY NOW!
IN MONKEY NIPPLES!
Wicked fun, certainly loved the physics, the tracking bullets, the graphics, it all really blends well! There's some great unique features here and the storyline, being somewhat basic, still compliments the game play.
Awesome work, I expect a sequel! =D
Christ.. where to begin.
Pretty much all of this game is taken from a tutorial on the internet. You've kept the same code (Don't say you didn't I've used this tutorial once before), you've taken the track and changed a couple of the colours and the same with the car. You've also got the same Counting/Lap tracking/Timing system as they give you in the tutorial =/
Learn to make your own game, to hell if your 14, I know amazing Actionscript coders/Flash animators who are 14..
Make your own games, then you'll get somewhere
Pretty good man, quite entertaining considering it's a beta.
Couple of things you can work on is using a good audio compressor to give the sound a higher quality. Couple of glitches as well where the first boss flies too low on the screen and you're unable to hit him.
Pretty good though! 4/5 - 8/10
Thanks for using my song btw!
WHY IS THIS GAME SO ADDICTIVE!! D=
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